Interview with Cole Wehrle



In this episode, game designer Cole Wehrle joins host Eduard Gafton to talk Pax Pamir, John Company and Wehrlegig Games’ mission to ‘strive to publish beautiful games with historical themes that treat their subjects and their players seriously.’



Time Stamps

  • 00:00:00 – Start
  • 00:02:24 – How did Pax Pamir start?
  • 00:17:14 – What is there to learn from playing Pax Pamir?
  • 00:32:18 – How do you market a historical game such as John Company?
  • 00:51:38 – How has academic experience helped the creation of the two games?


Mentioned in this Episode


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Seminar and Events

A recording of the talk ‘Gaming The Divine Comedy: A History’ given by game designer Andrea Angiolino on 25 May is available on our YouTube channel:

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Copyright Disclaimer

Intro/Outro Music:

Call to Adventure by Kevin MacLeod