The Edinburgh History and Games Lab Podcast features discussions with game creators, historians, heritage professionals and more about games, history, and the places where they meet.

Episode 11: Interview with Interview with James Coltrain (Blackhaven)

In this episode, game designer and professor James Coltrain joins host Eduard Gafton to talk about his game, Blackhaven, and how it explores racism, slavery and America’s past.

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Episode 10: Interview with Interview with Volko Ruhnke (Labyrinth: The War on Terror)

In this episode, award-winning game designer Volko Ruhnke joins host Eduard Gafton to talk about his game Labyrinth - The War on Terror and how it presents guerrilla warfare and counterinsurgency.

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Episode 9: Interview with Interview with Tomislav Čipčić (Brotherhood & Unity)

In this episode, game creator Tomislav Čipčić joins host Eduard Gafton to talk about his game Brotherhood & Unity and how it portrays the Bosnian War.

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Episode 8: Interview with Dave Beck (Distilled)

In this episode, game creator Dave Beck joins host Eduard Gafton to talk about Distilled and how this upcoming spirited strategy game started with a sabbatical spent in Dalkeith.

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Episode 7: Interview with Cole Wehrle (Pax Pamir, John Company)

In this episode, game designer Cole Wehrle joins host Eduard Gafton to talk Pax Pamir, John Company and Wehrlegig Games’ mission to ‘strive to publish beautiful games with historical themes that treat their subjects and their players seriously.’

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Episode 6: Interview with Erika Svanoe and Erik Evensen (Marrying Mr. Darcy)

In this episode, game designer Erika Svanoe and illustrator Erik Evensen join hosts Eduard Gafton and Hannah Weaver to talk Marrying Mr. Darcy and the process of adapting Jane Austen's most beloved novel.

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Episode 5: Interview with Roberta Taylor (designer of the tabletop game Creature Comforts)

In this episode, veteran game designer Roberta Taylor (Octopus' Garden, Creature Comforts) joins host Eduard Gafton to discuss cozy and historical games alike, the role of history in making games and the compromises made between historical accuracy and game design.

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Episode 4: Interview with Joshua Gillingham (designer of the card game Althingi)

In this episode, game designer and author Joshua Gillingham (Althingi, The Gatewatch) joins new podcast host and producer Eduard Gafton to discuss the making of Althingi, working with crowdfunding platform Kickstarter and share advice for game creators everywhere.

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Episode 3: Interview with Lew Pulsipher (author of the boardgame Britannia)

In this episode, veteran game designer Lew Pulsipher (Britannia, Stalingrad Besieged, Dragon Rage and many more) joins James and Gianluca to discuss creating historical games, how gamers have changed over the decades, and how creating games is as much about what you leave out as what you include.

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General view of the Fall of the King box set

Episode 2: The Fall of the King with Gianluca Raccagni and Giacomo Santopietro

In this episode, host James Holloway talks to Giacomo Santopietro of Sir Chester Cobblepot Games and Gianluca Raccagni of the Edinburgh University History and Games Lab.

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