The History and Games Lab hosts a regular seminar series, as well as formal and informal events such as worshops, playtests and participation at game conventions. Our events are open to all, within and outside the university.

For queries please contact Gianluca Raccagni (gianluca.raccagni@ed.ac.uk).

Semester 2, 2020/21

DateSpeakerTopicNotes
29/01/2021

5 pm British time
Xavier Rubio-Campillo (University of Barcelona)How can dice make you a better researcher? The use of games to explore historical dynamicsThe seminar takes place on Zoom. Please register for a free ticket following the link to Eventbrite. Details on how to join the Zoom meeting will be sent to ticket holders.
https://www.eventbrite.co.uk/e/136595050473
26/02/2021
5 pm British time
Robert Houghton
University of Winchester
Deus Vult ex Machina: The Crusades in Strategy Computer GamesThe seminar takes place on Zoom. Please register for a free ticket following the link to Eventbrite. Details on how to join the Zoom meeting will be sent to ticket holders.
https://www.eventbrite.co.uk/e/deus-vult-ex-machina-the-crusades-in-strategy-computer-games-tickets-136714622115
26/03/2021
5 pm British time
Thomas Lecaque
Grand View University
All hail the Stormcloaks, the true sons and daughters of Skyrim": White Nationalism in Neo-Medieval Tropes in Bethesda GamesThe seminar takes place on Zoom. Please register for a free ticket following the link to Eventbrite. Details on how to join the Zoom meeting will be sent to ticket holders.
https://www.eventbrite.co.uk/e/white-nationalism-in-neo-medieval-tropes-in-bethesda-games-tickets-136596982251

Semester 1, 2020/21

DateSpeakerTopicNotes
Friday 25 September
5 pm British Time
David Silkenat (University of Edinburgh)Pirates of the Digital CaribbeanThe seminar is free, open to the general public, and will take place online via Zoom. Please register using this link: shorturl.at/tuGT6

Abstract:

This paper is part of a book project that examines how American history has been presented in video games. It compares two landmark games: Sid Meier's Pirates! (1987) and Assassin's Creed IV: Black Flag (2013). The differences between the games reflect not only nearly three decades of technological development, but alternative interpretations of the past. They demonstrate an evolving scholarly understanding of the role of pirates in the colonial Caribbean, changing public expectations about representation and authenticity, and a profound transformation in the video game industry.
Friday 30 October,
5 pm British Time
William Huber (Abertay University)Truth, Contingency and Necessity: the rhetoric of historical gamesThe seminar is free, open to the general public, and will take place online via Zoom. Please register using this link:

https://www.eventbrite.co.uk/manage/events/122676848757/online-event
Friday 27 November
5 pm British Time
- Sarah Cole (Creative Director & Founder of Time/Image, and Creative Entrepreneur-in-residence at the British Library)

- Filippo Gasperi (Game Designer and Mayor of the Town of Gradara, in Italy)

- Daniel Löwenborg (Senior Lecturer in Archaeology and GIS at the University of Uppsala and founder of Disir Productions AB)
Roundtable on Cultural Heritage and GamingThis roundtable will discuss the interaction between gaming and cultural heritage by comparing international case studies

The seminar is free, open to the general public, and will take place online via Zoom. Please register using this link:

https://www.eventbrite.co.uk/e/roundtable-on-cultural-heritage-and-gaming-tickets-127426984541

Archive Photos - Previous Events

Workshop on Medievalism and Games Industry with Ian Livingstone, founder of Games Worshop.
Roundtable on History and Games at Blackwell's bookshop with Daniel Mersey, author of Lion Rampant: Medieval Wargaming Rules, and Daniel Faulconbridge, editor of the magazine Wargames Illustrated.
Roleplaying playtest for the forthcoming medieval expansion of Chaosium's Call of Cthulhu, in collaboration with The Edinburgh University Roleplaying Society.