Interview with Roberta Taylor



In this episode, veteran game designer Roberta Taylor (Octopus’ Garden, Creature Comforts) joins host Eduard Gafton to discuss cozy and historical games alike, the role of history in making games and the compromises made between historical accuracy and game design.


Time Stamps

  • 00:00:00 – Start
  • 00:01:53 – How does a game like Creature Comforts come to be?
  • 00:04:21 – A game shaped around coziness
  • 00:23:07 – How and why Roberta got into game design
  • 00:28:58 – What is the role of history in making games
  • 00:37:59 – Where do you compromise? Historical accuracy or fun?


Mentioned in this Episode

  • Creature Comforts’ Kickstarter page:
  • Learn more about Creature Comforts:
  • Learn more about Octopus’ Garden:
  • Roberta’s Website:
  • Roberta’s Twitter:


Find our Podcasts Elsewhere Too

  • Through Anchor, we are now available on Spotify, Google Podcasts and most main podcast services:
  • Podcasts are also now available on our YouTube: We are also exploring ways to record video as well.


Seminar and Events

A recording of the seminar “All hail the Stormcloaks, the true sons and daughters of Skyrim”: White Nationalism in Neo-Medieval Tropes in Bethesda Games delivered by Thomas Lecaque from Grand View University on 26 March is available on our YouTube channel:


Contact Us

If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at and/or at


Copyright Disclaimer

Intro/Outro Music:

Call to Adventure by Kevin MacLeod